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GURPS Vehicles Expansion 1 ebook

by David Pulver


GURPS Vehicles Expansion 1 book.

GURPS Vehicles Expansion 1 book. Details (if other): Cancel.

This second supplement for GURPS Vehicles includes a truckload of new components and design options. Used books may not include companion materials; notes or highlighting may be present. Flip to back Flip to front.

Gurps Vehicles Expansion. Select Format: Paperback. ISBN13: 9781556346019.

David L. Pulver (born 2 November 1965 in Kingston, Ontario) is a Canadian freelance writer and game designer, with a History degree from Queen's University. He is the author of more than fifty role-playing game rulebooks and supplements, including the award-winning Transhuman Space.

GURPS Classic: Vehicles Expansion 1 - Time for a tune-up! David Pulver's supplement for GURPS Vehicles has .

GURPS Classic: Vehicles Expansion 1 - Time for a tune-up! David Pulver's supplement for GURPS Vehicles has dozens of vehicular design options and components.

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Like the first volume, GURPS Vehicles Expansion 2 adds a wide range of features for vehicles of all sorts, from powered turbosails .

Like the first volume, GURPS Vehicles Expansion 2 adds a wide range of features for vehicles of all sorts, from powered turbosails for high-tech sailing ships to ley drives and disintegration screens for UFOs. GMs should decide what technology is and isn’t appropriate to a campaign, and mix and match to create memorable adventures. 2. This chapter describes alternative options for creating vehicle subassemblies, body features, structures, and armor, expanding on Chapter 1 of GURPS Vehicles.

David is the designer of GURPS Vehicles, a set of rules to design vehicles from a stone-age canoe to faster-than-light .

GURPS Vehicles Expansion 1. GURPS Vehicles Expansion 2. I wrote some of the material in these books, but most of it was submitted by various contributors, chief among them . My contribution was to revise, rewrite, and assemble the material into a cohesive whole. Shatterzone (West End Games). Vehicles" in Shatterzone Arsenal. I did a chapter of sci-fi vehicle designs and descriptions for this SF game's equipment book. Spacemaster (Iron Crown Enterprises). Aliens and Artifacts (author). This was a collection of alien species, animals, and technology. No one has rated this ye. No one has rated this yet. Out Of Print. David Pulver's long-awaited supplement for GURPS Vehicles has dozens of vehicular design options and components - some have appeared in other GURPS books, and some are brand new! Now you can build: Supercavitating submarines that race through the ocean at Mach 1. Monstrous cybertanks invulnerable to anything short of a nuclear weapon. Elegant spacecraft that ride the solar winds on magnetic sails.

Time for a tune-up! David Pulver's long-awaited supplement for GURPS Vehicles has dozens of vehicular design options and components. Create supercavitating submarines that race through the ocean at Mach 1, monstrous cybertanks invulnerable to anything short of a nuclear weapon, and elegant spacecraft that ride the solar winds on magnetic sails. There are plenty of options for mundane vehicles as well, with expanded rules for building everything from historical sailing ships to combine harvesters.
GURPS Vehicles Expansion 1 ebook
Author:
David Pulver
Category:
Gaming
Subcat:
EPUB size:
1516 kb
FB2 size:
1711 kb
DJVU size:
1867 kb
Language:
Publisher:
Steve Jackson Games (March 1, 2002)
Pages:
1 pages
Rating:
4.1
Other formats:
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