GURPS Vehicles Expansion 1 ebook
by David Pulver
GURPS Vehicles Expansion 1 book.
GURPS Vehicles Expansion 1 book. Details (if other): Cancel.
This second supplement for GURPS Vehicles includes a truckload of new components and design options. Used books may not include companion materials; notes or highlighting may be present. Flip to back Flip to front.
Gurps Vehicles Expansion. Select Format: Paperback. ISBN13: 9781556346019.
David L. Pulver (born 2 November 1965 in Kingston, Ontario) is a Canadian freelance writer and game designer, with a History degree from Queen's University. He is the author of more than fifty role-playing game rulebooks and supplements, including the award-winning Transhuman Space.
GURPS Classic: Vehicles Expansion 1 - Time for a tune-up! David Pulver's supplement for GURPS Vehicles has .
GURPS Classic: Vehicles Expansion 1 - Time for a tune-up! David Pulver's supplement for GURPS Vehicles has dozens of vehicular design options and components.
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Like the first volume, GURPS Vehicles Expansion 2 adds a wide range of features for vehicles of all sorts, from powered turbosails .
Like the first volume, GURPS Vehicles Expansion 2 adds a wide range of features for vehicles of all sorts, from powered turbosails for high-tech sailing ships to ley drives and disintegration screens for UFOs. GMs should decide what technology is and isn’t appropriate to a campaign, and mix and match to create memorable adventures. 2. This chapter describes alternative options for creating vehicle subassemblies, body features, structures, and armor, expanding on Chapter 1 of GURPS Vehicles.
David is the designer of GURPS Vehicles, a set of rules to design vehicles from a stone-age canoe to faster-than-light .
GURPS Vehicles Expansion 1. GURPS Vehicles Expansion 2. I wrote some of the material in these books, but most of it was submitted by various contributors, chief among them . My contribution was to revise, rewrite, and assemble the material into a cohesive whole. Shatterzone (West End Games). Vehicles" in Shatterzone Arsenal. I did a chapter of sci-fi vehicle designs and descriptions for this SF game's equipment book. Spacemaster (Iron Crown Enterprises). Aliens and Artifacts (author). This was a collection of alien species, animals, and technology. No one has rated this ye. No one has rated this yet. Out Of Print. David Pulver's long-awaited supplement for GURPS Vehicles has dozens of vehicular design options and components - some have appeared in other GURPS books, and some are brand new! Now you can build: Supercavitating submarines that race through the ocean at Mach 1. Monstrous cybertanks invulnerable to anything short of a nuclear weapon. Elegant spacecraft that ride the solar winds on magnetic sails.